NonToon Bridge for Blender - Render lilxyzw's NonToon (PBR + NPR) in Blender as in Unity (.mat import, 14 verified cases, unofficial)
- ダウンロード商品¥ 1,500

lilxyzw's new shader NonToon, straight into Blender. NonToon Bridge is a dedicated render engine plus auto-setup tool that reproduces Unity NonToon materials in Blender as they are. Pick the .mat files from your Unity project; textures, parameters and enabled keywords load automatically and NonToon's PBR + NPR look appears in Blender. This is a separate product from lilToon Bridge. ■ WHAT IT IS - A faithful Blender port of NonToon / Shader-Core (lilxyzw, Zlib License), transpiled from the HLSL source. - Not an approximation. The same scene is compared per pixel against Unity; all 14 cases measure SSIM >= 0.99 (best 0.9999). The full table is in the README. ■ FEATURES - One-click .mat import: textures via GUID, feature toggles via shader keywords - Supported shader features: shading, normal map, rim light, specular, matcap (add / multiply), lighten, outline, cutout, dither, transparent, distance fade, detail map, fur - Dedicated render engine "NonToon Bridge": viewport preview + F12 render - Material editing UI in Blender's properties panel ■ REQUIREMENTS - Blender 4.5 LTS (verified on Windows) - NonToon 0.1.2 / Shader-Core 0.1.5 materials - Your VRChat avatar FBX plus the Unity project ■ INSTALL 1. Blender Preferences > Add-ons > install the zip 2. Switch the render engine to "NonToon Bridge" 3. File > Import > NonToon Material (.mat) and pick your Unity .mat 4. Done. F12 renders with the NonToon look ■ NOTES - Unofficial port of lilxyzw's NonToon / Shader-Core (Zlib License). Please do not contact the original author about this product. - NonToon is a shader under active development. This product targets NonToon 0.1.2; upstream updates will be followed over time. - Known differences: fur outline AlphaToMask, direct import of custom shared gradients (Texture2DArray); SDF shadow and hair specular are implemented but not yet measured. Listed honestly in the README. - Viewport display is a fast preview. Final quality is guaranteed in F12 renders. - Lighting match covers directional light + ambient (additional lights, lightmaps and shadow maps are out of scope). ■ CONTENTS - NonToonBridge_v0.9.0.zip (Blender add-on) - README.md (install steps, 14-case SSIM table, known differences) - LICENSES/NonToon-LICENSE.txt, Shader-Core-LICENSE.txt (original Zlib texts) ■ LICENSE - Use in your own works, commercial or not, is allowed. - Redistribution or resale of the add-on itself is prohibited. - Reverse engineering or analysis of the original implementation requires a separate technical-analysis license (JPY 500,000). Contact the shop. - Parts derived from NonToon / Shader-Core follow the Zlib License (text included). - The author is not liable for any damage arising from use of this product.

